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Running D:/UE4.20/UE_4.20/Engine/Binaries/DotNET/UnrealBuildTool.exe Development Win64 -Project="E:/02、SIKI/01MyProject/03、Escape/EscapeCplus1/EscapeCplus1.uproject" -TargetType=Editor -Progress -NoHotReloadFromIDE
Performing full C++ include scan (building a new target)
Creating makefile for EscapeCplus1Editor (no existing makefile)
Using Visual Studio 2017 14.14.26428 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\VC\Tools\MSVC\14.14.26428) and Windows 10.0.17134.0 SDK (D:\Windows Kits\10).
@Progress push 5%
Parsing headers for EscapeCplus1Editor
Running UnrealHeaderTool "E:\02??SIKI\01MyProject\03??Escape\EscapeCplus1\EscapeCplus1.uproject" "E:\02??SIKI\01MyProject\03??Escape\EscapeCplus1\Intermediate\Build\Win64\EscapeCplus1Editor\Development\EscapeCplus1Editor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
Reflection code generated for EscapeCplus1Editor in 11.1673513 seconds
@Progress pop
Building 8 actions with 12 processes...
@Progress 'Compiling C++ source code...' 0%
@Progress 'Compiling C++ source code...' 12%
[1/8] PCLaunch.rc
@Progress 'Compiling C++ source code...' 25%
[2/8] SharedPCH.Engine.cpp
c1xx: fatal error C1083: ??????????????????: ??E:\02??SIKI\01MyProject\03??Escape\EscapeCplus1\Intermediate\Build\Win64\EscapeCplus1Editor\Development\Engine\SharedPCH.Engine.h.pch??: No such file or directory
ERROR: UBT ERROR: Failed to produce item: E:\02??SIKI\01MyProject\03??Escape\EscapeCplus1\Binaries\Win64\UE4Editor-EscapeCplus1.dll
(see ../Programs/UnrealBuildTool/Log.txt for full exception trace)
Total build time: 17.62 seconds (Parallel executor: 0.00 seconds)