在编辑模式下可以正常运行,但是打包出来之后游戏却出现bug,请问怎么解决。
警告:Exception occurred attempting to connect to Unity Performance Reporting service. Native symbols will not be uploaded for this build. Exception details:
System.Net.WebException: Error: NameResolutionFailure
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000] in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at UnityEditor.CrashReporting.CrashReporting.GetUsymUploadAuthToken () [0x000b3] in C:\buildslave\unity\build\Modules\CloudServicesSettingsEditor\CrashReporting\Managed\CrashReporting.cs:96
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000] in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at UnityEditor.CrashReporting.CrashReporting.GetUsymUploadAuthToken () [0x000b3] in C:\buildslave\unity\build\Modules\CloudServicesSettingsEditor\CrashReporting\Managed\CrashReporting.cs:96
UnityEditor.WindowsStandalone.WindowsDesktopStandalonePostProcessor:ProcessSymbolFiles(BuildPostProcessArgs)
DesktopStandalonePostProcessor:PostProcess(BuildPostProcessArgs) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/DesktopStandalonePostProcessor.cs:48)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)