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以下是错误信息:Internal error
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
GoogleAdManager:testOnAdFailedToLoad(Object, AdFailedToLoadEventArgs) (at G:\Unity3D - 2017.2.0f3 - WorkSpace\GoogleAdMobDemo\Assets\Scripts\GoogleAdManager.cs:50)
GoogleMobileAds.Api.BannerView:<ConfigureBannerEvents>m__1(Object, AdFailedToLoadEventArgs) (at G:\Unity3D - 2017.2.0f3 - WorkSpace\GoogleAdMobDemo\Assets\GoogleMobileAds\Api\BannerView.cs:127)
GoogleMobileAds.Android.BannerClient:onAdFailedToLoad(String) (at G:\Unity3D - 2017.2.0f3 - WorkSpace\GoogleAdMobDemo\Assets\GoogleMobileAds\Platforms\Android\BannerClient.cs:136)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mc