設置一個空物體,名為start放在相機後面
再添加一個名為swan的空物體
private Transform start;
private Tansform swan;
public GameObject pinPrefab;
在void start中:
start =GameObject.Find("start").transform;
swan = GameObject.Find("swan").transform;
spawn();
void Spawn(){
GameObject.Instantiate(swan.position,pinPrefeb,transform.rotation);
}