老师 我想在手机上跑一下 出现 出现一堆错误,,我跑了一下源代码也是这些错误,是我哪里操作不对吗??1:Assertion failed: Assertion failed on expressi...
老师 我想在手机上跑一下 出现 出现一堆错误,,我跑了一下源代码也是这些错误,是我哪里操作不对吗??
1:Assertion failed: Assertion failed on expression: 'm_CurrentEntriesPtr != NULL && m_IsGettingEntries'
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
2:Assertion failed: Assertion failed on expression: 'm_CurrentEntriesPtr != NULL && m_IsGettingEntries'
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
3:Assets/Scripts/Application/MVC/MVC.cs(2,7): error CS0246: The type or namespace name `UnityEditor' could not be found. Are you missing an assembly reference?
4:Assets/Scripts/Framework/Pool/SubPool.cs(2,7): error CS0246: The type or namespace name `UnityEditor' could not be found. Are you missing an assembly reference?
5:Error building Player because scripts had compiler errors
6:Build completed with a result of 'Failed'
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
7:UnityEditor.BuildPlayerWindow+BuildMethodException: 3 errors
at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (BuildPlayerOptions options) [0x0020e] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:181
at UnityEditor.BuildPlayerWindow.CallBuildMethods (Boolean askForBuildLocation, BuildOptions defaultBuildOptions) [0x00065] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:88
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)