using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class me : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
float horizontal = Input.GetAxis("Horizontal");
Debug.Log(horizontal);
Vector2 pp = Transform.position;
pp.x = pp.x + 01f;
Transform.position = pp;
}
}